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Non-Core rulebooks used:
Monsters Manual 3: Skullcrusher Ogre (creature)
Complete Adventurer: Brutal Throw (feat)
Complete Warrior: Earth's Embrace (feat)

Name: Skullcrusher Ogre Warrior 3/Rogue 1
Creature Type: Large Giant
Hit Dice: 8D8+3D8+1D6+36 (89 hp)
Initiative: +1
Speed: 30 ft (6 squares), [base: 40 ft. (8 squares)]
Armor Class: 22 (+1 dex, -1 size, +8 armour, +2 shield, +2 natural), touch: 10, flat footed: 21
Base Attack/Grapple: +9/+22
Attack: Morningstar +17 melee (2d6+9 [20/x2])
Or spiked gauntlet +18 melee (1d6+9 [20/x2])
Or rock +18 ranged (2d6+9 [20/x2])
Full Attack: Morningstar +17/+12 melee (2d6+9 [20/x2])
Or Spiked gauntlet +18/+13 melee (1d6+9 [20/x2])
Or Spiked gauntlet +16/+11 | +12 melee (1d6+9 |1d6+4 [20/x2])
Or rock +18 ranged (2d6+8 [20/x2])
Space/Reach: 10 ft./ 10 ft.
Special Attacks: Rock throwing, sneak attack +1d6
Special Qualities: Darkvision 60 ft., low-lightvision
Saves: Fort. +12, Ref. +5, Will +2
Abilities: Str 26, Dex 12, Con 16, Int 13, Wis 10,Cha 8
Skills: Intimidate +10, craft(armour smithing)+12, Tumble +8, Climb+7,
Feats: Improved grapple(B), two-weapon fighting(B), weapon focus (spiked gauntlet), improved unarmed strike, earths embrace, power attack, brutal throw
Environment: Warm Hills
Organization: Gang or Warband
Challenge Rating: 8
Equipment: spiked fullplate, large spiked gauntlets of strength +1, large wooden shield, large morning star
Alignment: NE
Languages: Common, Giant
Advancement: by character class
Level Adjustment: +3

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