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DragonThis dragon NPC is part of a larger repository attempting to create a sample, un-classed, dragon of each age category for each dragon race in the WotC rulebooks. View all Sample Dragons here.

Julia is an annoying troublemaker caught inside a living dungeon. She spends the bulk of her time at the top of a large chasm. As befitting her mercurial nature, her behavior varies from encounter to encounter, and sometimes even during encounters. Not a particularly evil dragon, she's more inclined to play with attackers than directly attacking them. Stealing equipment and playing with it can be a fun past-time, and shoving people off cliffs can be amusing. Getting into a down-and-dirty melee isn't fun -- you might get hurt!

Julia    CR 8

Female Juvenile Chaos Dragon

CN Large Dragon (Chaos, Extraplanar)

Init +0, Senses Listen +22; Spot +22; Blindsense 60 ft.; Darkvision 120 ft.; Low-light vision: Double strength; Half penalties for distance to spot

Languages Abyssal, Celestial, Draconic, Dwarven, Kuo-Toan, Terran.


AC 23, touch 9, flat-footed 23 (-1 size, +14 natural)

hp 158 (15d12+60 HD); DR 5/magic

Immune Magical sleep and paralysis effects, compulsion effects

Fort +13, Ref +9, Will +13


Spd 60 ft., fly 150 ft. (poor)

Melee Bite +18 (3d6+3), Claws +12/+12(1d8+1), Wings +12/+12 (1d6+1)

Base Atk +15; Grp +22

Space 10 ft.; Reach 5 ft. (10 ft. with bite)

Atk Options Power attack, Improved Bull Rush +11, Directed Bull Rush (when charging), Domino Rush (free trip), Heedless Charge

Special Actions Breath weapon.

Spell-like Abilities (CL 4th): 3/day- Entropic shield, Protection from law, Chaos hammer.


Abilities Str 17 (+3), Dex 10 (+0), Con 19 (+4), Int 16 (+3), Wis 19 (+4), Cha 20 (+5)

SQ Keen senses

Feats Power Attack, Improved Bull Rush, Flyby Attack, Shock Trooper (Comp. Warrior), Weapon Focus (bite), Heighten Breath +4 (Drac.).

Skills Bluff +14,

Escape Artist +18, Knowledge(Local/Planes) +21, Intimidate +23, Listen +22, Spellcraft +12, SenseMotive +22,

Spot +22,


Breath Weapon (Su): 8d4 acid/cold/electricity/fire/sonic (equal chances), 80 ft. line (Reflex DC 21/half)

or confusion gas 1d6+4 rounds, Cone 40' (Will DC 21/negates)

1-2: attack caster w/ a weapon
3-4: act normally
5-10: babble incoherently
11-14: flee from caster at speed
15-20: attack nearest creature

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