Jimbob here is a typical adult Non-Combatant.
Jimbob Frank "Bubba" McGee CR 1/2
N Medium Humanoid (Human)
Init +0, Senses Listen -1; Spot -1
Languages Common
AC 10, touch 10, flat-footed 10
hp 8 (2d4+2 HD)
Fort +1, Ref +0, Will -1
Spd 30 ft.
Melee Club +2 (1d6+1/×2)
Base Atk +1; Grp +2
Space 5 ft.; Reach 5 ft.
Abilities Str 13 (+1), Dex 11 (+0), Con 12 (+1), Int 10 (+0), Wis 9 (-1), Cha 8 (-1)
SQ Human traits
Feats Skill Focus (Profession (Farmer)), Run
Skills Handle Animal +4, Profession (Farmer) +8, Ride +5
Possessions Club, Flask of Ale, 4CP
Tactics: Jimbob Runs for the hills as soon as an opportunity arises. Till then he fights with whatever is handy, usually a make-shift Club (in which case his melee attack is at -4). Other common tactics include: Begging on his knees for his life, playing dead and crying like a little girl.