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Vernon Shackleton    CR 2

M Human Aristocrat 3

NE Medium Humanoid (Human)

Init +1, Senses Listen -1; Spot -1

Languages Common, Elven, Dwarven, Orc,Halfling, Gnome, Sylvan


AC 14, touch 11, flat-footed 11 (Bracers+1, Shield+2, Dex+1)

hp 22 (3D8+3+3 HD)

Fort +3, Ref +3, Will +3


Spd 30

Melee Rapier+4(1D6/18-20x2)

Ranged Throwing Dagger +3(1D4/19-20x2)

Base Atk +2; Grp +2

Space 5 ft.; Reach 5 ft.

Atk Options None

Special Actions Intimidate


Abilities Str 10 (+0), Dex 12 (+1), Con 13 (+1), Int 11 (+0), Wis 9 (-1), Cha 8 (-1)

SQ Human Traits

Feats Toughness, Skill Focus:Intimidate, Weapon Focus:Rapier

Skills Appraise +6, Forgery +6, Intimidate +8, Sense Motive +5

Possessions Mwk Rapier, Dagger(5), Bracers:Armor+1, Mwk Heavy Metal Shield, Cloak:Resistance+1, Silver Amulet(200GP), Gold Ring(100GP), 105GP, Various Slaves


Vernon's main combat trick is Intimidate Checks. If they fail against the PCs, he uses them to Motivate his minions to improve their efforts vs the PCs. This could give the Minions a +2 Morale Bonus on Attack or/and Damage rolls and a -4 Morale Penalty on Will Saves, for example.

Generic Fighter 06:33, 1 January 2008 (UTC)

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