Vernon Shackleton CR 2
M Human Aristocrat 3
NE Medium Humanoid (Human)
Init +1, Senses Listen -1; Spot -1
Languages Common, Elven, Dwarven, Orc,Halfling, Gnome, Sylvan
AC 14, touch 11, flat-footed 11 (Bracers+1, Shield+2, Dex+1)
hp 22 (3D8+3+3 HD)
Fort +3, Ref +3, Will +3
Spd 30
Melee Rapier+4(1D6/18-20x2)
Ranged Throwing Dagger +3(1D4/19-20x2)
Base Atk +2; Grp +2
Space 5 ft.; Reach 5 ft.
Atk Options None
Special Actions Intimidate
Abilities Str 10 (+0), Dex 12 (+1), Con 13 (+1), Int 11 (+0), Wis 9 (-1), Cha 8 (-1)
SQ Human Traits
Feats Toughness, Skill Focus:Intimidate, Weapon Focus:Rapier
Skills Appraise +6, Forgery +6, Intimidate +8, Sense Motive +5
Possessions Mwk Rapier, Dagger(5), Bracers:Armor+1, Mwk Heavy Metal Shield, Cloak:Resistance+1, Silver Amulet(200GP), Gold Ring(100GP), 105GP, Various Slaves
Vernon's main combat trick is Intimidate Checks. If they fail against the PCs, he uses them to Motivate his minions to improve their efforts vs the PCs. This could give the Minions a +2 Morale Bonus on Attack or/and Damage rolls and a -4 Morale Penalty on Will Saves, for example.
Generic Fighter 06:33, 1 January 2008 (UTC)