N Large animal
Init +2; Senses low-light vision, scent; Listen +7, Spot +7

AC 14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12
hp 67 (9 HD)
Fort +9, Ref +8, Will +7

Spd 50 ft. (10 squares)
Melee bite +14 (2d6+12)
Base Atk +6; Grp +18
Space 10 ft.; Reach 5 ft.
Atk Options Trip

Abilities Str 26, Dex 15, Con 17, Int 2, Wis 12, Cha 10
Feats Alertness, Improved Natural Attack, Run, Track (B), Weapon Focus (bite)
Skills Hide +1, Listen +7, Move Silently +5, Spot +7, Survival +3*

Trip (Ex): A dire wolf that hits with a bite attack can attempt to trip its opponent (+12 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the dire wolf.
Skills: A dire wolf has a +2 racial bonus on Hide, Listen, Move Silently, and Spot checks.

  • It also has a +4 racial bonus on Survival checks when tracking by scent.