Cult Fanatic CR 3
Male or Female Fiendish Human Cleric 3
CE Medium humanoid (extraplanar, human)
Init +5, Senses Listen +2; Spot +2; darkvision 60 ft.
Languages abyssal, common, infernal
AC 19, touch 11, flat-footed 18 (+6 armor, +2 shield, +1 dex)
hp 22 (3d8+9 HD)
SR 8
Fort +5, Ref +2, Will +2
Spd 20 ft. (4 squares)
Melee Mwk morningstar +4 (1d8+1)
Ranged Mwk light crossbow +4 (1d8/19-20x2 - 80 ft.)
Base Atk +2; Grp +3
Space 5 ft.; Reach 5 ft.
Atk Options death touch (melee touch +3, death domain power)
Combat Gear scroll of summon monster II, scroll of cure moderate wounds
Special Actions rebuke undead 2/day
Spells Prepared (CL 3)
2nd — hold person (Will DC 14), inflict moderate wounds (2d8+3, Will DC 14), death knell (Will DC 16, domain)
1st — bane (Will DC 13), deathwatch, inflict light wounds (1d8+3, Will DC 13), cause fear (Will DC 15, domain)
Cantrips — cure minor wounds (3), virtue
Domains chaos and death
Abilities Str 13 (+1), Dex 12 (+1), Con 15 (+2), Int 10 (+0), Wis 14 (+2), Cha 8 (-1)
SQ weak will
Feats toughness, improved initiative, spell focus: necromancy, greater spell focus: necromancy
Skills concentration +8, knowledge (religion) +6, knowledge (the planes) +2, speak language (abyssal & infernal)
Possessions +1 breastplate, masterwork heavy steel shield, masterwork morningstar, masterwork light crossbow with 10 bolts, holy symbol (necklace with a gold pendant, worth 50 gp), leather pouch with 3d6 gold pieces and 4d6 silver pieces
Organization solitary or cult branch (1 plus 2-4 devoted cultists or psionic cultists and 6-10 thugs)
"Weak will" flaw from Unearthed Arcana and SRD.