Martial Artist (Strong Hero 3/Fast Hero 3/Martial Artist 6): CR 12; Medium Humanoid (human); HD 12d8+12, hp 71, Mas 12; Init +4, Spd 40 ft.; Def 24 (+4 Dex, +10 class); BAB +11, Grap +15; Atk martial arts +15/+10/+5 melee (1d8+4/19-20/x3) or short sword +13/+8/+3 melee (1d6+4/19-20); S/R 5 ft./5 ft.; SA Living weapon 1d8, flying kick +6, iron fist (one attack); AL any; SV Fort +6, Ref +12, Will +4; AP 6, Rep +2; Str 14, Dex 18, Con 12, Int 13, Wis 10, Cha 8.
- Occupation: Athlete (class skills: Balance, Jump, Tumble; bonus feat: Archaic Weapons Proficiency)
- Skills: Balance +19, Bluff +0, Climb +5, Hide +7, Intimidate +0, Jump +18, Knowledge (streetwise) +4, Move Silently +6, Sense Motive +3, Tumble +19.
- Feats: Archaic Weapons Proficiency, Agile Riposte, Combat Expertise, Combat Martial Arts (Improved, Advanced), Combat Throw, Defensive Martial Arts, Dodge, Improved Trip, Unbalance Opponent, Weapon Finesse (martial arts)
- Talents (Fast): Increase speed (improved)
- Talents (Strong): Melee smash (improved)
- Possessions: various personal possessions, assorted archaic weapon.
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