Bethore lives where a forest path that runs through a low spot makes a swamp. From that spot extracts a toll -- in coins naturally. Bethore's sign asks that the coins be placed in a bag and dropped into the deep pond. Freeloaders are challenged. See tactics below.
Bethore CR 9
Male Black Dragon
CE Large Dragon (water)
, Senses ; ; Blindsense 60 ft.; Darkvision 120 ft.
Aura frightful presence
AC 25, touch 9, flat-footed 25 (+16 natural, -1 size)
hp 152 (HD); DR 5/magic
Immune Magical sleep and paralysis effects
Spd 60 ft., fly 150 ft. (poor), swim 60 ft.
Melee bite +21 (2d6+4), claws +17/+17 (1d8+2), wings +17/+17 (1d6+2), and tail slap +17 (1d8+6)
Space 10 ft.; Reach 10 ft.
Atk Options Flyby Attack, blind-fight
Special Actions breath weapon
1st (4/day) — Shield, Protection from Good
Cantrips (5/day) — Resistance, Mending, Prestidigitation, Read Magic
Spell-like Abilities (CL 3): 3/day—darkness
Abilities, , , , ,
SQ water breathing, low-light vision
Feats Multiattack, Flyby Attack, Weapon Focus (Bite), Natural Armor +1, Improved Initiative, blindfight
Skills Listen +20, Search +20, Spot +20, Conc +22, Hide +19, Move Silently +19, Swim +23
Breath Weapon (Su): 10d4 acid, 80 ft. line (Reflex DC 19/half)
Frightful Presence (Ex): DC 19, 150 ft.
From a distance:
- Cast Shield
- Cast Protection/Good
- Hope for good effect with Frightful presence
- Breath weapon
- Cast Darkness
- Get into melee, has Blindfight feat